Wot I’ve been up to

It’s safe to say at this point that I won’t be getting back into the consistent swing of things so easily, a further two weeks having passed since my last entry on this blog in which I listed assorted thoughts. And guess what? That’s what this entry is too. Hopefully I can discuss a specific topic next time I hop on here. As you’ll have seen from previous entries and now this one, it’s not like I haven’t been doing things. So hopefully, perhaps just maybe, I’ll hone in on a particular subject for a change.

For now, though, here’s something that’s better than nothing: a list of stuff that I’ve been a-doing in my abscence.

Playing video games has been a recent time sink once again. One game out of those I’ve been playing that I’ve seen through to its completion has been RAGE, a game I may or may not talk about in the future. After finishing it I did go to Facebook and annoy my pals with a mini-essay on my thoughts on the game overall, which is nothing unique to be honest, hence why I may not bother giving it a serious write-up. It’s basically like this: in the end, I thought it was a pretty great first person shooter / weird racing hybrid that I would heartily recommend on the sole basis that you simply have to see these incredibly designed characters and the world – but it thankfully has great gameplay too, the game only being a small let down in areas from the limitations holding this gameplay, which involves a number of surprisingly great mini-games to play between all the shooting, back from being used to its full potential. Oh yeah, and it has an ending so shit that I fear Kane and Lynch 2’s equally abrupt ending may actually be better, which is saying something.

But even though none of those thoughts are exactly unique, I may write an entry anyway, if only so I can gush over the incredibly detailed world and those characters that, though with little depth, I find much more memorable than your average video game character, simply because they’re all so well designed, perfectly voice acted and look terrifyingly real. Trust me when I say that the first friendly NPC you run into, sad, sad Dan Hagar, is a character you’re unlikely to forget any time soon after playing this.

Other characters you’re not likely to forget any time soon either can be found in Season Two of Telltale’s The Walking Dead, which I completed in two days. Despite some scepticism that it could best the amazing first season of that series, the developers battered my expectations to smithereens and nailed it yet again. So now I’ll have to get all doubtful about the third season instead. Anyway, although I may not write an entry on the game per se, I may do so about episodic titles in general, and what my thoughts are on them. In this title’s case, I only bought it as it went on sale with the fifth and final episode released, which is what I tend to do with all episodic games, the exception being Kentucky Route Zero, an uncompleted game of only three acts out of five, but a game I’m tempted to write an entry on on why it’s already one of my favourite games of all time.

Perhaps, too, I’d like to talk about modding as a great advantage of PC gaming, seeing as several of those games that I’m playing right now are running one or more mods. On the one hand, you have the purely aesthetic mods that bring games fully to life, such as the Absolute HD mod I’m running for Doom 3 that ups the already great atmosphere, and Ice Enhancer 3.0 that has turned GTA IV into an astonishingly beautiful thing indeed. And on the other hand you have mods that vastly improve the gameplay of some titles, and here my example would probably be the George Romero mod for State of Decay, which I wrote about to my friends, who seemed rather impressed by my description of how this and a few other smaller mods turned the game into a much more challenging survival experience.

Oh, and speaking of survival, now that I’ve been playing the alpha of a game I Kickstarted called The Long Dark, I may talk about my interest in that genre, and why it is there are so few good games in it like there are in horror. Or maybe I’ll just talk about this particular survival game, which is unique in that it doesn’t have you fighting off zombies or anything. The closest thing to an enemy just now are the wolves that roam the landscape, but it’s the weather, if you can believe it, that will really kill you, the game – of which this is the first in a series of – pitting you against a brutal winter in what I think could very possibly be a realistic manner by the time the game’s finished. It’s got a number of other realistic mechanics besides its rather smashing weather simulation, so fingers crossed that they don’t fuck this up, as I think we have a very interesting game on our hands here.

It’s not the only game I’ve been playing which I helped Kickstart – Neverending Nightmares and Interstellaria are two more. But although I’m quite happy with the latter, the former’s actually been a bit of a disappointment, though instead of being too negative, I’m waiting to see what the small team of developers can do to improve it for release before passing judgement. Anyway, as I’ve funded a few other games, maybe Kickstarter or crowdfunding in general will be another topic for another time.

Moving on from video games, I’ve been watching stuff too if you can believe it. My main focus until a few weeks ago had been The Shield, a show that I’m hoping will remain consistently good until the end, but the latest season of Doctor Who has of course started, with Peter Capaldi, one of my favourite actors of all time, taking the role. Although I’m loving his much darker Doctor compared to the previous three, I do feel like the writing is fairly inconsistent tonally, the third episode on Saturday being particularly unusual.

They clearly want to make him a much harder man to read, and they’ve had some great scenes reflecting this -my favourite of which was a scene in the first episode where the Doctor seems to recognise his new face (Capaldi’s portrayed two characters in the universe before, once in the main show, and once in Torchwood) and then breaks into a monologue about his angry-looking eyebrows, describing them as “attack eyebrows” as he gets up in a homeless man’s face and frightens him – but it appears they desperately want to keep the juvenility of previous incarnations, which I frankly don’t think is working so well, especially when trying to do an almost all-humour episode like the third in this new series. Humour’s essential to the show, of course, but I’d think that, with a character like Capaldi’s, we’d be past some of the sillier stuff, focusing instead on the sarcasm we’ve seen his Doctor use a few times already instead, a sense of humour much more in line with his grumpier personality.

Then again, Moffat couldn’t make it to the end of the first episode without dropping to his hands and knees and seemingly begging the female side of the fan base not to abandon the show because they’ve replaced Tenant and Smith with someone much older. Yeah, that was a pretty terrible scene, the kind of thing that displays a lack of confidence in my eyes. For fuck’s sake, please don’t do that again.

Criticisms aside – and I could make some more, like how utterly pointless the dinosaur was in the first episode – I’ll continue watching. I may not be as big a fan as my dad or sister, but I do enjoy the show quite a lot. And it looks the fourth episode is a horror one, my favourites, so I’ll be seeing how that goes.

Finally, I’ve been reading, also shockingly enough. At long last I completed the Harry Potter series and…well, I’m not sure I enjoyed it. Although I suggested it would be something I’d write an entry about, I’m not entirely sure I will, as I’d frankly, and rather harshly, not wish to spend any more time on it. Indeed, I told my Facebook friends how I deleted the long rant I’d been writing in favour of what was basically: “It was all kind of crap in the end.” Apart from getting kids like me into reading at an early age, I’m honestly not sure what the big deal about the series is. It’s predictable; often very boring; poorly written a lot; and often frustrating. Although I never found this annoying, the friend I wrote annotations for on George Martin’s A Song of Ice and Fire series once confessed that he found it irritating how whole pages could be spent by the author talking about food. This makes me wonder how he’d feel about seven whole books spent by nearly an entire cast of characters calling a shitty villain You-Know-Who or He Who Must Not Be Named. Fucking terrible.

Oh fuck it, let’s move on before I can’t control myself and burst into a rant. Having just finished this quite recently, I’m now reading Fight Club, which is a great fucking book. Not sure I’ll talk about it though, if only because I feel like I’d need to write an essay or two explaining the different ways in which it’s really quite brilliant. It is, however, one of those books written from the interesting perspective of a protagonist with a unique voice; and it’s also one of those books with such clear intent, both at being layered with more than one meaning, and with the intention too of making you ponder the questions it raises; and I love both of these things in a book. It reminds me of Trainspotting, The Catcher in the Rye and the only Cormac MacCarthy book I’ve read so far, No Country For Old Men, all at once, which I did not expect. I dunno. Maybe something to talk about, maybe not. I highly recommend reading it though.

As for comics, sure, I’ve been reading ’em; but what I’ve actually found is that my collection is growing at an alarming rate such that I’ve other stuff besides 2000AD to pay for, thankfully at least on a monthly basis. Oh, and speaking of monthly payments, 2000AD’s leading character, Judge Dredd is getting a partworks collection, which is pretty fucking great. The company that are publishing the books (only four at first, and more if it takes off) have done the same for Marvel in the past and I own a few of these. They’re well worth it, being surprisingly high quality hardcovers with unseen extras, also the confirmed case here. That they come in these nice hardcovers is what’s really sold me, despite owning many of these Dredd stories being collected already in one book or another. Indeed, if there’s one problem with 2000AD’s line of books, it’s that there simply isn’t enough hardcovers. The trade paperbacks are of great quality and all, putting the likes of bigger companies such as DC to shame, but they’re horribly designed and stick out very poorly on a shelf. So a well designed collection like this with even greater paper stock is right up my alley. Here’s hoping they’re a success.

And I think that will wrap up this post. God, I shudder to think how long it’s been – I can’t see the word count on WordPress’ slightly new design for writing these posts. But that’s not bad for an hour, is it? Hopefully quite promising of more to come, and perhaps then on a more regular basis. Until next time then.

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